The Feywild, also sometimes called the land of Faerie, is a place bright with magic. Those who wander its enchanted roads discover miracles and wonders undreamed of in the mortal world. In the Feywild, the laws of science, logic, and reason defer to the arts of magic, story, and rhyme. Ordinary animals and objects converse as eloquently as any worldly mortal. Enchanted forests wander across the landscape like herds of roving sheep. Glorious castles perch on mountain spires that touch the starry heavens, and a bold traveler can board a vessel to a fey palace on the moon. Fairies anoint the dewdrops on morning flowers, and in the evening, satyrs play their gentle pipes to lull the world to sleep (Heroes of the Feywild, pg 6).
If you are a Feywild native or grew up near the places where eladrin cities appear in the mortal world, you are aware of the perils and enchantments of the place. The magic of the plane runs in your blood, and your life has given you at least some exposure to the wonders that lie beyond the ordinary world. You might have taken the blessings and enchantments of the Feywild for granted, acknowledging them as an intrinsic part of your existence. For example, you are less likely to be swept away by a fairy’s flight through a dusky glade or by the sudden appearance of a glorious eladrin city. In addition, the dangers that lurk in the Feywild are far more apparent to you than they are to outsiders. You are well aware of the brutal fomorians and sadistic Drow in the Underdark below and their desire to overthrow the surface world. You know of wicked hags in the swamps that eat mortal flesh, lure unwitting fools into ironclad pacts, or turn them into newts. You know about wild pixies, skulking boggles, and capricious nymphs that play so hard with visitors that few survive the experience (Heroes of the Feywild, pg 9).